Comment 14 for bug 1449892

Revision history for this message
In , Chris Wilson (ickle) wrote :

commit c43617b739e358064396912c7a7a8028ca91d201
Author: Ville Syrjälä <email address hidden>
Date: Thu Apr 16 20:40:39 2015 +0300

    gen8: Fix the YUV->RGB shader

    Use the correct register (Yn_01) with first half of the
    Y samples instead of using the register (Yn_23) with the
    second half twice when computing the green channel.

    Also use the Yn_01 register name instead of Yn for the red
    channel as well, just for a bit of extra consistency.

    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89807
    Signed-off-by: Ville Syrjälä <email address hidden>
    Tested-by: Chris Wilson <email address hidden>