Comment 11 for bug 1449892

Revision history for this message
In , Ville-syrjala-e (ville-syrjala-e) wrote :

(In reply to Josh Triplett from comment #7)
> (In reply to Chris Wilson from comment #6)
> > Are the sprite problems just the usual issues of using an overlay? Or are
> > they worth filing bug reports for?
>
> Lack of scaling; with -vo xv:adaptor=1, the video only displays at its
> original size, regardless of the display window size (including fullscreen).
> Toggling fullscreen leaves the video centered at its original size with the
> rest of the screen filled with colorkey. (The mplayer -zoom option doesn't
> seem to make a difference there.)

BDW sprite planes simply do not support scaling, so that's expected.

To get mplayer to use another format you can pass eg. '-vf format=yuy2' to it.

As for the corruption, I'm getting it on my BSW too. With both YV12 and YUY2. So a generic gen8 issue I suppose. For me it seems to depend on the horizontal position of the window. When I see the corruption and I pause mplayer, then move the window sideways a bit, the corruption remains in the image, but then if I hit '.' to have it render another frame the corruption shifts or disappears.

And even when I get the position correct to eliminate the green/purple corruption, the results still look very blocky. Pretty much looks like it's doing linear interpolation exactly the wrong around or something. Not quite sure, but look like the vertical interpolation is the problem, horizontal might be OK.