Comment 47 for bug 1390016

Revision history for this message
In , Chris Wilson (ickle) wrote :

commit 97fe3c1c860978c7a649cba93a55fa497010ccc1
Author: Rodrigo Vivi <email address hidden>
Date: Wed Nov 5 15:48:14 2014 -0800

    sna: Use VMask in 3DSTATE_PS

    Using dispatch mask cause hangs waiting PS Done on some cases like bug #83207,
    with larger screen or when scaling it.

    Also mesa uses VMask instead of Dmask for 3DSTATE_PS because in some cases
    they were getting incorrect derivatives for subspans.

    Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83207
    Cc: Timo Aaltonen <email address hidden>
    Cc: Gary Wang <email address hidden>
    Signed-off-by: Rodrigo Vivi <email address hidden>
    Tested-by: Timo Aaltonen <email address hidden>